Author: natalia

A-Frame: VR in the Browser

A-Frame is a web framework for making VR games and environments in the browser. The last language you would expect to code VR in would be HTML, but A-Frame challenges your feeble expectations and has you code a game slap in the middle of an HTML file. A-Frame, being a web framework, loves hand-holding and…
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How to Install Windows 10 on an External Drive for Mac

If you’re a Mac user, you’ve probably run into those few softwares that are Windows only. Virtual machines are great for quick Windows tasks, but they lack power and are quite slow. If you have an extra hard drive laying about, you can turn it into a small Windows computer that you just plug and…
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How to ‘Hack’ a Nintendo 3DS

Many of us have some old consoles and hardware lying around that we don’t know what to do with. Well, if you have an old Nintendo 3DS, you can install some custom firmware onto it that lets you do some cool new things with it. From homebrew games to custom themes and unlocking region-locked games,…
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Show and Tell Oct. 1!

This week’s show and tell will feature some tiny games made in some unique and fun game engines. I’ll show off Godot and Pico-8 and some simple games made in each engine. The meeting starts on Zoom at 2:30 pm EST and goes for about an hour. Zoom meeting id: 870 9642 7606 Password: 167806…
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An Introduction to Godot

When talking about game engines, Unity and Unreal tend to dominate the conversation. Today, I want to introduce a completely free and open-source game engine called Godot. Godot is a great game engine for beginners and those new to coding, so I’ve found a few great starter tutorials to learn the basics of coding and…
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An Intro to LoomieLive

LoomieLive is a software for virtual meeting avatars that’s currently in its beta release. LoomieLive reads your facial expressions through your webcam and mirrors them onto a virtual avatar. LoomieLive’s purpose is to let people use video even if they don’t wish to turn on their camera in virtual meetings. So now you can even…
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How to Make Pixel Art

You know pixel art from retro games like Donkey Kong and Super Mario, but even now many indie games feature pixel art. Some of my favourite pixel art games are Celeste with its super smooth animations and Hyper Light Drifter with its cyberpunk colour palette and detailed environments. To get started making pixel art, I’ve…
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Blender Tutorial: Sculpting

The last few weeks I’ve focused on a workflow suited more towards video game asset production or animation, but this week, we’ll delve into the more artistic side of Blender. Most models for video games are quite simple and have fewer triangles to improve performance of the game; this style is called ‘Low-Poly’ and aims…
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Blender Tutorial: Animation

So this week we’re moving on to animating in Blender. Blender’s been used by many studios to make some amazing 3D animated shorts. Here’s a few animated shorts as some examples of what can be done in Blender. Spring by Blender Animation Studio:https://youtu.be/WhWc3b3KhnY Hero created by Daniel Martinez Lara and his team (they also share…
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Blender Tutorial: Rigging

This week we continue our mini Blender tutorials with rigging! Rigging is adding ‘bones‘ to your 3D model in order to animate it later. Rigging can be a bit boring, so Blender has an addon called Rigify that does most of the work for you! I would highly recommend making your first rig on your…
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