Tag: Blender

Fun With Physics: A Quick Look at Blender’s Built-in Fluid Dynamics

Image Source: https://courses.ansys.com/index.php/courses/learn-fluid-dynamics-basics/ This week, for the final Sandbox meeting of the summer, we are going to take a quick look at a very cool feature in Blender. As we have seen, Blender is a great open-source (and free) alternative to many other 3D Computer-based graphics software, and it is capable of many things, one…
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Show & Tell: Fluid Dynamics in Blender-August 11th at 2:00 pm

Remember to come and join us on Zoom HERE this Wednesday, August 11th at 2pm for our final Show & Tell this summer before we begin physically preparing for the Sandbox’s opening. This week , we will be looking at the powerful and versatile blender program where I will be demonstrating it’s ability to calculate…
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Become a Jedi: Rotoscoping with Blender.

Image Source: https://gallery.neoseeker.com/Shadow%20of%20Death/photostream/1101872579 Have you ever watched any of the Star Wars movies and said to yourself “I want to be a Jedi” or maybe you thought the Lightsabers were cool and always wanted one for yourself. Well, the good news is there are all manner of toy-like and authentic Lightsabers out there and the…
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Technology Sandbox:Show & Tell May 26th at 2pm.

Continuing our Summer Show & Tell, come and join us This coming Wednesday, May 26th at 2pm where Christopher will show us how you can use rotoscoping in Blender to help fulfill your nerdy fantasies of pretending to be a Jedi. If you want to follow along, take a picture or video of yourself with…
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PBR Materials for Photorealism

Physically-Based Rendered materials or PBR materials are materials for 3D models that are based on scans from real life objects. They combine different types of materials, such as albedo for colour and metallic and normal maps to make an object look shiny, and textured. THIS site is a great resource for many free, high-quality PBR…
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Blender Tutorial: Sculpting

The last few weeks I’ve focused on a workflow suited more towards video game asset production or animation, but this week, we’ll delve into the more artistic side of Blender. Most models for video games are quite simple and have fewer triangles to improve performance of the game; this style is called ‘Low-Poly’ and aims…
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Blender Tutorial: Animation

So this week we’re moving on to animating in Blender. Blender’s been used by many studios to make some amazing 3D animated shorts. Here’s a few animated shorts as some examples of what can be done in Blender. Spring by Blender Animation Studio:https://youtu.be/WhWc3b3KhnY Hero created by Daniel Martinez Lara and his team (they also share…
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Blender Tutorial: Rigging

This week we continue our mini Blender tutorials with rigging! Rigging is adding ‘bones‘ to your 3D model in order to animate it later. Rigging can be a bit boring, so Blender has an addon called Rigify that does most of the work for you! I would highly recommend making your first rig on your…
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Blender Tutorial: Materials and Shaders

This week we’ll be looking at another way to add colour to your 3D models using materials and shaders. With materials and shaders, you can replicate the look of glass, fabric, ceramic, grass, hair, and much more. Texturing and UV mapping is generally better for toon styled colouring, while materials are better suited for replicating…
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Blender Tutorial: UVs and Textures

After learning basic 3D modelling in Blender, this week I’ll go into a bit about UVs and textures. UV unwrapping and texturing is how you add colours and designs onto your 3D model. I suggest practicing with a simple model at first, such as a cube or a cylinder. UV unwrapping can get quite complicated…
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